Failbetter Games recently announced that their gothic horror dating sim, Mask of the Rose (opens in a new tab)was going to be delayed from its spooky fall release date to next April.
In a candid blog post, Failbetter lays out the reasons behind the choice to delay play, saying there were signs the schedule was too tight: team members were stressed and reluctant to take time off.
“In this situation, there are three things we could do in principle. We could ask our team to work significant overtime to meet the current schedule, but it is important for us to provide a good place to work where everyone has time for their personal and family life. ,” the post office (opens in a new tab) bed.
“We could cut features and parts of the story, releasing a game that did not fully meet our intentions and ambitions. Our feeling, however, is that our players and backers would rather get the game more later in its best condition, rather than earlier in worse condition. So that leaves us with the third option, moving the timeline back.”
Mask of the Rose joins a number of other large-scale, independent games postponed until the first half of next year. Bethesda has carefully delayed two major upcoming releases in Starfield and Redfall (opens in a new tab) at the same time, and the adventure platformer Planet of Lana which Natalie Clayton described as a less existentially terrifying Limbo (opens in a new tab) did not announce its own delay until the day before Failbetter.
Fraser spoke to creative director Emily Short about Mask of the Rose’s approach to being a murder and dating sim set in a not-quite-Victorian London (opens in a new tab) (if you’re still with me), and the demo is still available on Steam, for the curious in the meantime. fallen london (opens in a new tab)the initiator of the setting, has also been operational for over ten years, so don’t worry about delays.